Empire's End
Empire's End
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Empire's End
- UNIQUE TAKE ON CIV BUILDERS: You lead a grand civilization at the height of its influence, but can you save it from collapse? In Empire's End, 2-4 players compete to keep calamity at bay by bidding their way through disasters.
- FUN MECHANISM: Empire's End marries the intuitive and elegant mechanism of reverse-bidding with engine-building, long-term planning, and strategic depth. The result is a game with a quick tempo, abundant tension, and multiple challenging paths to victory.
- SIMILAR TO NO THANKS: With each disaster that befalls an empire, its people grow in wisdom and resilience. In the style of the modern classic game No Thanks, resources bid by all players will end up in the hands of the player who ultimately takes the disaster card. That player also gains a new ability, an innovation that reflects their empire's ability to adapt in the face of challenging times.
- MORE TO IT THAN DISASTER: Each turn, players move along a progress track that dictates whether they will face a disaster or another type of phase. Players can gain new resources during Economy phases, rebuild lost territories during Industry phases, and challenge one another during Military phases.
- PLAY FASTER WITH LIGHTNING MODE: Want a quick game instead? Our Lightning Mode in the rulebook plays the same as the regular game, but in fewer rounds!
Ages 13+
45-60 Minutes of gameplay
Contents
- 1 Game board
- 44 Location tiles (4 sets of 11)
- 11 Conflict cards
- 66 Disaster cards
- 12 Exhaust markers
- 44 Player screens
- 4 Score markers
- 10 Game meeples (8 Disaster, 1 First Player, and 1 Turn Marker)
- 120 Resource tokens (30 Wheat, 25 Axe, 25 Hammer, 20 coin)
- Rulebook
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